Road Map
Survive on Neon City » Devlog
With this new place on picture attached, the game will be Alpha!
The plan is:
- Along Alpha, I want to put some NPCs walking around the map with a simple IA to search and atack you. With that, more interiors, more hidden places with lives, ammo and some places gonna be dangerous! Fake safe places, if you enter there you will lose life. This is essentially the game engine I want to have, something funny and interesting to explore/play. With this, the game will become BETA!
- When on BETA, maybe I will work on some kind of cutscenes for introduction and create some game modes, one for exploring, another for horror, etc. And a Score System will be welcomed, when Winning or Losing the game you can repeat keeping your score. After this the game will enter the Final Release.
- I will polish the places, optimizations, bug hunt, maybe put some cheats to funny things and I'm thinking on a hard/easy mode. And with that, the Gold release.
Maybe I will not keep updating and debbuging the game after the gold release, that one will be the last one!
I have plans to create more games, some with aesthetics style of "walking simulator", others more horror-like with Backrooms style, but for now is a generic-like FPS to shoot things around a map full of places to explore and hidden places to find.
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Survive on Neon City
A FPS game for exploring and having some action!
Status | On hold |
Author | Zóio The Green Eye |
Genre | Adventure, Action, Puzzle, Shooter |
Tags | 3D, Atmospheric, Exploration, First-Person, Horror, Singleplayer |
More posts
- Alpha v2.0Mar 10, 2023
- Update v1.4.1 (Windows)Mar 08, 2023
- Update v1.4.1 (Linux)Mar 08, 2023
- Update v1.4Mar 06, 2023
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